Vishnu Vardhan Tekkem
I build real-time systems and the worlds they bring to life.
Choose what you want to explore.
- Technical Artist & Game Engine ArtistBuilding efficient real-time environments, materials and workflows in Unreal Engine.Unreal Engine 5 productionMaterials, shaders & layered material systemsBlueprints, C++ tooling & pipeline automationGPU profiling & frame-budget analysis4 case studies
- 3D Environment Artist & 3D ArtistCreating atmospheric environments, believable assets and visually compelling real-time worlds.Environment design & visual storytellingModelling, sculpting & clean topologyUVs, baking & PBR texturingModular kits, trim sheets & reusable props3 case studies